User journeys
Connect the screens and actions needed to complete a task.
Design / how it feels to use
Interface design gives a digital product a clear structure and a consistent visual language. Navigation, typography and components support the tasks people need to complete.
Inside the project
Structure, details and interactions come together in one coherent experience.
A closer look
I begin with the main tasks and the way people move between them. That becomes navigation, visual hierarchy and reusable components. Thinking about design alongside development also brings real content, small screens, errors and empty states into the conversation early.
Connect the screens and actions needed to complete a task.
Explore colour, type and components that feel right for the project.
Consider mobile layouts, forms, errors and moments with no information to show yet.
A place to start
This can help shape a new idea or untangle one awkward part of an existing product. My apps explore different interfaces for creativity, fitness and everyday organisation.
Projects ↗Frequently asked questions
Yes. A single flow, such as adding a task or getting in touch, can be explored while keeping the rest of the interface consistent.
UX looks at the journey and how the product makes sense; UI looks at the interface someone interacts with. They work best when considered together.
That depends on the idea, the content and any tools involved. We can discuss it once we understand what the project would look like.